#ifndef MIH
#define MIH
class fa {
public:
	bool player;
	int atk;
	int hp;
	int mv;
	int cd;
	int x;
	int y;
};

class baseground:public fa {
public:
	baseground(bool b) {
		player = b;
		hp = 50;
		y = 6;
		if (!b)
			x = 1;
		else
			x = 50;
	}
};

class wuma :public fa {
public:
	wuma(int _x, int _y,bool b) {
		player = b;
		x = _x;
		y = _y;
		atk = 5;
		hp = 15;
		mv = 5;
		cd = 3;
	}
};

class youma :public fa {
public:
	youma(int _x, int _y,bool b) {
		player = b;
		x = _x;
		y = _y;
		atk = 5;
		hp = 30;
		mv = 8;
		cd = 4;
	}
};

class archer :public fa {
public:
	archer(int _x, int _y,bool b) {
		player = b;
		x = _x;
		y = _y;
		atk = 7;
		hp = 12;
		mv = 3;
		cd = 4;
	}
};
#endif

